1.5 Notes (SPOILERS)
-Created 4 new speedrun/challenge exits of Super Slim World
-Cleaned up overworld
-New overworld events
-Minor level changes
-Various graphical & bug fixes

1.4 Notes (SPOILERS)

-Enabled counterbreak
-Added moons to every main
-All pipe entry is now available with new death rooms
-Replaced golden death blocks with other map16 tiles
-Added new arrow and coin indicators

Major aesthetic changes
-The Wendy fight in West's Crazy Castle is now customized, changed song and adjusted to more easily perform the disco shell strat
-Flower Power Run foreground palette change
-The Palace of Darkness' golden death blocks have been replaced by death skulls making it mmore difficult to complete without the light

Gameplay Changes
-Removed kaizo block after the 2nd falling platform in Wahnthac's Meadow
-Removed spiney after checkpoint in the Haunted Forest to allow for one cycle and speed strat
-Adjusted height of platforms in room 2 and spacing of shell jumps in room 4 of West's Crazy Castle
-Changed section after the shell jump in Panga's Happy Place to allow for a quicker strat
-Removed midway area of Spooky Scary
-Changed the post goal of Flower Power Run
-Removed some of the munchers in the running section of Tunnel Vision to be more easily performed
-Loosened up some sections in Duders' Manor
